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//developer-pitch

For independent developers

Submit your game

No fee to pitch, no fee to be reviewed, and nothing signed until you have read a term sheet. Here is what we look for — and what we cannot take on.

[01]

Process

Four steps

  1. 01SubmitSend the pitch form with a link to a deck, trailer or build. Nothing is signed at this stage.
  2. 02ReviewEvery complete submission is read. If we want to see more, we reply to the email address you gave.
  3. 03Deep-diveA call with the team, a playable build and — where needed — an NDA the developer is free to review with counsel.
  4. 04Term sheetScope, revenue share, recoupable costs, term and territory in plain language before any contract.

What to include

  • A short description: core loop, genre, target audience and the one thing that makes it different
  • Current stage (prototype, vertical slice, alpha, beta) and a realistic release window
  • Team size and roles, and what the studio can deliver without a publisher
  • What you need: marketing, QA, localization, porting, launch operations, budget planning

FORM://game-pitch

Game Publishing Proposal

* required

A working title is fine.

Target platforms

Private links are fine. Please do not upload files containing other people’s personal data.

Core loop, stage of development, team, and what you need from a publisher.

No fee is charged to submit or review a pitch. Submitting does not create any agreement.

Intellectual-property requirements

  • You own, or hold a written licence for, every asset in the build: code, art, audio, fonts, middleware and engine.
  • No fan games or unlicensed use of third-party characters, brands, music or trademarks.
  • AI-generated assets are disclosed in the pitch, with the tool and its licence terms.
  • Open-source and Creative Commons assets are listed with their licences and attribution duties.

What we do not publish

  • Games built on characters, worlds, music or brands you do not own or license
  • Real-money gambling, casino or betting mechanics of any kind
  • Titles whose central purpose is sexual content, hate, or glorifying real-world violence
  • Builds that bundle software or assets under licences that do not permit commercial release